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Why is a game fun ? ¬°¤°»ò¹CÀ¸¦³½ì¡H

¤H¬°¤°³ßÅwª±¹CÀ¸¡H

¹CÀ¸ªººØÃþ:°Ê§@®gÀ»(¬¼Ây)¡B§êºtµ¦²¤(¤u¨ã)¡B¸ÑÁ¼¹ï«Ù¡B´M©_«_ÀI(3D)


¹q¼v¬O²Ä¤KÃÀ³N¡A¹CÀ¸´N¬O¥DÆ[ªºÀ¸¼@


¦ý¤£¬O¯uªº, ¦ó½ì¤§¦³¡H¶V¹G¯u¡A¶V¦¨¥\¡C

ÀÀ³Õª«

not repeating, not unpredictable

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Áɧ½²z½×¡G¤dÅܸU¤Æ

»¡¬G¨Æ¬O¦³½ìªº

°Ûºq¡AÅ¥­µ¼Ö¬O¦³½ìªº¡A


 

¤°»ò¼Ëªºª¬ªp¤U¡A¹CÀ¸ yeh µL½ì¡H(When can games be no fun ?)

when not playing, people get born

sitting there all day, not watching comic

 

¬°¤°»ò¦Ò¸ÕµL½ì¡HµL liau¡H¡]Why physics and math not fun ?¡^

¤£¸Ñ¡B½ÆÂø¡BµL¥Î

¬°¤°»ò»Ý­n®y¼Ð±ÛÂà¡H¦]¦¡¤À¸Ñ¡H

©Ò¥H¡A·s±Ð§÷¼W¥[¾Ç²ßªº¦h¤¸©Ê¡]½Ò¥~®Ñ¡BÅéÅçÀç¡^¡A¬Æ¦Ü±¡¹ÒÃD¡C

Áɧ½²z½× (Game Theory) §i¶D§Ú­Ì

¹ê¥Î¡]¾Ç¦Ó®É²ß¤§¡A¤£¥ç¼Ö¥G¡H¡^

 

 

 

§ëÄx¾÷¥@¬É«a­xªÌªº±Ò¥Ü

1 ¬í¶i 3 ²y! §ëÄx¾÷¹F¤H¥´±ÑµL¼Ä¤â
https://www.youtube.com/watch?v=fro7Fo6GmV8

¦³»ù­È¡]¦³¥Î¡^ªºªF¦è¡AÁ`¤£·|¨S¦³ÂIÃø«×ªº¡C

§A­Ì²q¥L²¦·~«á²{¦b¦b°µ¤°»ò¡H(2012 ·í¦~²H¦¿¤j¾Çª«²z¨t¤T¦~¯Å©P¨|¾^)

 

 

¦p¦ó¿E¤Æ¾Ç²ßª«²z¬ì¾Çªº¼Ö½ì¡H¡]How should we self motivate ?¡^

¶Ô¦³¥\¡BÀ¸µL¯q¡A§Ù¤§«v¡B©y«jÀy¡C¡]Ãø¨ì¡A¦¹¤DµLªk°kÁתº±J©R¡H¡^

(1) ±q­«ÂФ¤´M©_¤Î³Ð·s

(2) ª`·N®t²§»P¤£¦P¡G¦P¤@¥ó¨Æ±¡¡]ÃD¥Ø¡^¡A À|¸Õ¤£¦Pªº§@ªk¡]¸Ñªk¡^¡A¨Ã§V¤O¦^¨ý¨ä²§¦P©Ê¡C

¦p¦¹±q¾Ç²ß¤¤µo²{ ¬ì¾Çùتº±`³W«ß»P¦u«í¶q¡A´£ª@²z¸Ñ¡A¼W¥[¸gÅç­È¡C

 

 

°Ê§@«¬¹CÀ¸¦^ÅU®i¥Ü


Top 10 Arcade Games Of The 1970s
https://m.youtube.com/watch?v=km8bc_oBRgk (10:00)

Asteroids
https://m.youtube.com/watch?v=okRZNrqPjUk (2:10)
https://m.youtube.com/watch?v=WYSupJ5r2zo (10:00)

¼u¯]¥x Epic Pinball
https://m.youtube.com/watch?v=m2nsY9J_4as (5:00)
Pinball Arcade
https://m.youtube.com/watch?v=cqcaMsFIEEo

¼««ã¯Q Angry birds
https://m.youtube.com/watch?v=F8bSov1ZPAk
https://m.youtube.com/watch?v=2BqfjGDsHUs (2:05)

Evolution of Video Game Graphics 1962-2017 (11:00)
https://m.youtube.com/watch?v=3H6hnFV-nDU



Evolution of Video Game Graphics 1952 - 2015
https://m.youtube.com/watch?v=xKVS_81Op5A

Top 10 Games You Should NEVER Play in Front of Your Parents!
https://m.youtube.com/watch?v=YUvaHsIyt1E

 

°ò¥»¯S®Ä¤¶²Ð

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planet

3D

¥ßÅé 3D

 

AI

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¾Ç²ß¡G(Ãþ)¯«¸gºô¸ô

¹CÀ¸¹G¯uªº¯µ±K¡]ª«²z»P¼Æ¾Ç¡^

ª«²z¤ÞÀº¡G²¾°Ê¡B¥[³t¡B¼¯À¿¡B±ÛÂà¡B¸I¼²¡B¤O³õ¡B¡B¡B

 

¬üÄR¥~Æ[¡G¥ú¼v³B²z (¥ú¸ñ¡B¤Ï®g¡B§é®g¡B´²®g)¡B3D §ë¼v ¡B¡B¡B

°Ê§@¬yºZ¡G¹Ï§Î¥[³tµwÅé

OpenGL ¯S®Ä

https://www.youtube.com/watch?v=Nct_jGV25V4

GPU

 

 

 

§Q¥Îª«²z ¸Ñ¨M°ÝÃD ªº ª÷¦r¶ð

¹q¸£¼ÒÀÀÄ~Æ[´ú»P¹êÅ礧«á¡A¦¨¬°²Ä¤TºØ¤HÃþ½T¥ß¦ÛµM¬ì¾Çª¾ÃѪº¨å½d¡]paradime¡^¡C¹q¸£¦¨¬°¨ó§U¸Ñ¨M¬ì¾Ç¬ã¨s»P¤uµ{À³¥Î°ÝÃD¤Wªº¤@­Ó¤£¥i©Î¯Êªº¤u¨ã¡C

¥H¹q¸£¨ó¦Ø§Ú­Ì¸Ñ¨M°ÝÃDªº¤è¦¡¡A¥i°Ñ¨£§Ú´£¥Xªºª÷¦r¶ð¡G

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ºtºâªk¤Îµ{¦¡
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µ²½×¡B¸ÑÄÀ¡B¹w´ú

http://boson4.phys.tku.edu.tw/numerical_methods/nm_units/importance.htm

 

¸Ô¸Ñ¸¨Åé°ÝÃD

http://boson4.phys.tku.edu.tw/high_school/unit_motion_of_falling_objects.htm

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Fortran µ{¦¡½d¨Ò (¥Ñ²³æ¦Ó°ò¦¡A´£¨Ñ³sµ²)
ø¹Ïªº¨Ò¤l¡A´£¨Ñ³sµ²
¦Û¦æ½s¼g vi ¤Î ½sĶ Fortran , ¨Ï¥Î VM player ªº¤èªk³sµ²(¤£¥Ü½d)
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¹q¸£¼ÒÀÀªº±j¶µ¡G ªÅ®ðªý¤O
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¶i¤@¨B«ä¦Ò (¬µ¼u¶}ªá¡Bª«¶q¦u«í)


¼u¯]¥x¥Ü½d
http://boson4.phys.tku.edu.tw/high_school/unit_motion_of_falling_objects.htm#air


®i¥Ü¤TºAÅܤÆ

 

https://www.youtube.com/watch?v=Xk1uqN48dRE

https://www.youtube.com/watch?v=VS8wlS9hF8E&list=PLRIWtICgwaX0u7Rf9zkZhLoLuZVfUksDP

 

¸H§Î

http://boson4.phys.tku.edu.tw/high_school/unit_fractals.htm

 

§ó¦h½d¨Ò¡Gª«²z¨«´Y ¹q¸£¼ÒÀÀ¹qµøÀð

http://163.13.111.54/physics_corridor/TV_wall.html

 

 

¥H¤W¦U¨Ò§i¶D§Ú­Ì: ¦pªG·Qª¾¹D·s§÷®Æªºª«©Ê ¥i¼g­Óµ{¸Õ¼ÒÀÀ

 

 

 


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§ó¥¨¯u¹ê·PªºÅéÅç
¡]¤ôªá¡B·ÏÃú¡B¤ò¾v¡B¥Ö½§¡^

§ó¯u¹êªº¥ú¼v­pºâ¡A§ó¦hªº¦hÃä§Î

§ó¦hª«²z¯S©Ê¡]¨Ò¦p¡B¸I¼²§ÎÅÜ¡BÂ_µõ¡B¬µ´²¡^

 

3D ¥ßÅé

 

Åé·P

ªþ¥[¹ê¹Ò (Augmented Reality) ¡]¤£¥u¬OµêÀÀ¹ê¹Ò¡^

 

(¼Æ¦ì)¤º®e¡]§Y¬G¨Æ©Ê¼W±j¡A©Î¿Ä¤JªÀ¸s¥­¥x¡^

 

AI

 

¤p¹CÀ¸¥¼¨Ó¡]©|¦h¤£±`¨£¤§ª«©Ê¡^¡]³Ð·N³Ð·s¡^

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ª«²z­pºâ¼ÒÀÀªº¥¼¨Ó

§ó±j¤jªº¹q¸£¡B¥­¦æ³B²z

§óºë½Tªºª«²z¤½¦¡(ªñ¦ü)(»Ý¼Æ¾Ç)

§ó¦³®Ä²vªººâªk

§ó§¹¾ãªº¦t©z¸Uª«´y­z (¹êÅç»P²z½×·sµo²{)

 

°Ó·~¹CÀ¸µo®i²{ªp¨Ò¡GOpenGL 3D Game Tutorials (light weight JAVA GL, LWJGL)

https://www.youtube.com/playlist?list=PLRIWtICgwaX0u7Rf9zkZhLoLuZVfUksDP

 

§÷®Æ­pºâª«²z¶i¦æ¤§²{ªp

²{³õ¥Ü½d

 

 

²H¦¿¤j¾Çª«²z¨tªº¹q¸£¬ÛÃö½Òµ{

¤j¤@¡G­pºâ¾÷·§½×¡]µ{¦¡»y¨¥¡^

163.13.111.54/introduction_to_computers

¤j¤G¡G¼Æ­È¤Àªk¡]¼Æ¾Ç°ÝÃDªººtºâªk¡^

http://boson4.phys.tku.edu.tw/numerical_methods/index.htm

¤j¤T¡G­pºâª«²z¡]¦UºØª«²z²{¶H¼ÒÀÀ¡^

http://boson4.phys.tku.edu.tw/comp_phys/index.htm

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¤j¥|¡G­pºâ§÷®Æ¡]§÷®Æª«©Ê¡^

http://boson4.phys.tku.edu.tw/comp-solid-state/index.htm

 

¨ä¥L¡G§Úªº ½Òµ{ºô¯¸¡C






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¤H¥Í(¦t©z)¦pÀ¸¡BÀ¸¦p¤H¥Í(¦t©z)? (¹q¸£¼ÒÀÀ¦b¬ì¾Ç¤uµ{¤WªºÀ³¥Î)

http://boson4.phys.tku.edu.tw/NTU_phys_demo/simulation_environments/importance.htm
or
http://boson4.phys.tku.edu.tw/numerical_methods/nm_units/importance.htm

¹qºÏ³õ»P¹qºÏªi¼ÒÀÀ¡]¹qºÏªi¬Û®e©Ê¤ÀªR¡^

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¤uµ{«Ø¿vµ²ºc¤ÀªR

¨T¨®¸I¼²´ú¸Õ¼ÒÀÀ

¬yÅé¤O¾Ç¡]¦p²î²í³]­p¡B¦Lªí¾÷¼Q¾¥¼L³]­p¡^»PªÅ®ð°Ê¤O¡]­·¬}¡^¼ÒÀÀ

®ð¶H¹w³ø

¤À¤l°Ê¤O¾Çªºª«©Ê¼ÒÀÀ¡]§÷®Æª«©Ê»P·Å«×ªºÃö«Y¡^

ÃĪ«³]­p¡]Æ_°Í»PÂê¤Õ°t¹ïªº­ì²z¡^

¶q¤l¤O¾Ç¯à±aµ²ºc»P§÷®Æª«©Ê­pºâ

°ª¯à²É¤l³õ½×¼Ò«¬­pºâ

¥Ûªo±´°É»P¦a¾_§Y®É¸ê°T³B²z

¸ê®Æµøı¤Æ»PµêÀÀ¹ê¹Ò (Â_¼h±½´y¡^

°ò¦]±K½X¸ÑªR

§ä´M¥~¬P¤H¡]µL½u¹qªi¤Ñ¤å¾Ç¡^

¬ì¾Ç¸ê®Æ®w»P·j´M¤¶­± (ICSD, CSD, PDB)

Áô§Î­¸¾÷ªº¹p¹FºI­±¿n(RCS)¼ÒÀÀ

http://home.xmsnet.nl/hdejong/curious/Lampyridae.htm

¤@­Ó´£¨ì¬ì¾Ç¹BºâºØÃþªººô¯¸¸ê®Æ¡G

http://www.csc.fi/english/csc/scientific_computing/applications